Days of Thunder Overview
The game adapts a NASCAR racing film into a simulation of the sport itself, using eight oval tracks modeled after real locations. Players control a character inspired by the film's protagonist, competing against rivals whose names are altered from actual drivers.
Track design varies in length and banking, requiring drivers to learn distinct racing lines to avoid collisions. The competition includes both qualifying sessions and races, with pit stops being a challenging managerial element where the player directs a five member crew. Time lost here is consequential, as opponents do not make pit stops themselves.
This title brought licensed stock car racing to a gaming audience, with its mechanics prioritizing track knowledge and pit strategy over a direct narrative from the film. The available perspective is third person.