Out of This World Overview
Out of This World is a game where a physics professor named Lester is transported to an alien planet after a laboratory accident. His survival depends on navigating interconnected environments, solving environmental puzzles, and engaging in combat. The gameplay blends exploration with challenges that include precise platforming, timed sequences, and tactical confrontations.
Combat revolves around an energy gun acquired early on, which can fire projectiles, generate a temporary protective shield, or charge for a more powerful blast. Enemies wield similar weapons, making encounters a matter of learning patterns and strategically using the gun's different functions. The game is structured into stages, some of which are linear and others part of a larger, explorable world. Progress is saved via codes received after completing a level, and failure requires restarting that section, making the experience challenging.
A key narrative element is the alliance Lester forms with an alien escapee, providing a sense of companionship during the perilous journey. The presentation uses vector graphics for both gameplay and cutscenes, and it forgoes any on-screen interface or in-game dialogue, relying instead on visual storytelling and action.