10-Yard Fight Overview
10-Yard Fight presents a simplified arcade interpretation of American football. The experience differs between its US and Japanese releases, with the core objective revolving around scoring touchdowns within a time limit.
In the US version, a single match consists of two accelerated halves. Players can compete against the computer or a second player, with a progression of difficulty levels that automatically advance upon victory. The perspective is top-down with vertical scrolling, and control is direct, allowing the player to immediately take the snap as quarterback or select a defensive player. Offensive options include running, handing off, or throwing a long pass, with turnovers like interceptions switching possession. When a touchdown is not feasible, a directional kicking system is used for punts or field goals.
The Japanese version structures play differently, focusing solely on the offensive side in single-player mode. The player must score one touchdown before time expires in each of two halves to win and progress to a higher, more challenging difficulty, where the allotted time decreases. Points are awarded for touchdowns, completed passes, yards gained, and any time remaining on the clock after a score, with an extra point kick available post-touchdown. Maintaining possession is key, as earning a first down adds time, while failures like interceptions or failing to gain a first down in four attempts result in yardage penalties. In a two-player game, roles alternate between offense and defense.