Sherlock Holmes: Consulting Detective Overview
Players assume the dual roles of Sherlock Holmes and Dr. Watson to resolve three distinct criminal cases. These investigations include a series of deaths linked to an ancient artifact, an amnesiac woman convicted of murder, and the killing of a general whose history holds the key.
The core activity involves conducting a simulation of detective work within London. This is achieved by visiting locations, questioning individuals, and collecting information from sources like newspapers. The process focuses on logical deduction related directly to the case, rather than on broader exploration or item puzzles common in other genres.
A final step requires presenting accumulated evidence to a judge, whose acceptance concludes the case. The game was an early example of multimedia design, utilizing CD-ROM technology to incorporate windowed live-action video sequences, particularly during introductions and suspect interviews.