Jimmy White's 'Whirlwind' Snooker Overview
Jimmy White's 'Whirlwind' Snooker is a three-dimensional simulation of the sport. A key visual aid is a dotted line projected on screen, which predicts the trajectory of the cue ball including its first bounce after contact with a cushion.
The simulation provides players with control over the camera perspective, allowing the table and cue to be viewed from nearly any angle. Shot execution involves setting both the power and applying spin to the ball. An unusual feature is the game's response to slow play, where the balls themselves display impatient facial expressions.
Beyond standard play, a separate mode is included focused on trick shots. This mode offers a selection of classic snooker challenges, though it explicitly excludes certain well-known but more theatrical stunts not performed on the table surface.