Shoot 2: Cruise Control Overview
Shoot 2: Cruise Control was one of those games you'd find in the later days of Flash. It came out in 2008, a straightforward action title from a developer known as 2DPlay. It didn't try to be anything more than a quick, satisfying way to pass some time in your browser.
You control a lone operative moving through a series of connected rooms on a ship. Your job is to clear each room of enemies. You use the mouse to aim and fire your weapon, which has unlimited ammunition. A key mechanic involves pressing the spacebar to hide inside the walls, a brief moment of safety you can use to plan your next move or avoid incoming fire. The main objective is to find and shoot a key in each area to unlock the door to the next. The pacing is steady, with a consistent stream of enemies that keeps you alert without becoming overwhelming. It feels like a methodical, room-by-room cleanup where each shot needs to count.