Pyro II Overview
Pyro II is a DOS game where the player controls a character who sets buildings on fire. The process involves a two phase system of preparation and execution.
Before the main action, gas cans must be hidden throughout the target structure. The actual burning begins the following day, initiated from the top floor with a lit cotton ball. The player descends floor by floor, interacting with the previously placed cans to spread the fire, which can involve pouring fuel or triggering explosions.
The game's presentation uses ASCII graphics and speaker sound for its effects. The described method suggests a challenging sequence of precise actions.