Locomotion Overview
Locomotion presents a railway network from above, where the player must guide trains to specific stations. A cursor is used to interact with junctions, altering their paths to direct traffic.
Trains depart stations at unpredictable times, each bound for a particular destination. The primary objective is to successfully deliver a required number of them before time expires. If a train encounters a junction set against its path, it will halt until the player reconfigures it.
Collisions between trains result in their loss and incur a penalty. A train arriving at an incorrect station will simply turn around and continue its journey. Managing this unpredictable flow with limited control makes the puzzle challenging.