Back to the Future Part II Overview
Back to the Future Part II for DOS presents its narrative through five distinct arcade and puzzle segments. Each segment adapts a key moment from the film, requiring players to assist Marty McFly and Doc Brown in preventing Biff from altering the timeline.
Gameplay shifts between different perspectives and mechanics. One challenge involves a top-down puzzle where doors must be manipulated to guide a character unseen, while another is a side-scrolling combat sequence against groups of enemies. The package also includes two separate action levels with isometric navigation, where the primary objective is evasion.
A time-limited sliding block puzzle, where players must reconstruct an image, provides a different type of challenging task. The overall experience is structured as a compilation of these varied mini-games, directly translating scenes from the movie into interactive form.