Whizz Overview
Whizz is a platform game presented from an isometric perspective, a less common choice for 3D platformers. This visual approach directly influences the control scheme, where directional inputs on the controller correspond to movement along the game's angled axes rather than a straightforward cardinal direction.
Progression through its levels is governed by a time limit and involves navigating paths that are not always immediately obvious. The player encounters various doors, each blocked by a specific material like ice or bricks. To open them, the player must find a matching icon that depicts that material, a system that operates on symbolic rather than literal logic.
Enemies can be encountered, and while they can be defeated, doing so consumes a portion of the player's energy. This mechanic makes avoiding them a potentially more strategic choice and diminishes the overall importance of scoring points. The combination of time pressure, navigational puzzles, and resource management for combat suggests a challenging experience.