Wendy: Every Witch Way Overview
Wendy: Every Witch Way is a Game Boy Color title that blends platforming movement with environmental puzzle solving. The central mechanic involves manipulating gravity, which the player character can reverse during a jump to navigate the stages. This ability also influences many enemies and obstacles, requiring its frequent use to solve the various puzzles that block progress.
The adventure begins when Wendy's exploration of her attic accidentally releases magical stones. These artifacts fly to a skybound castle, destabilizing its gravity and causing it to fall onto her home. Her quest is to retrieve the stones from within the castle to restore order.
Wendy's offensive and defensive capabilities are tied to a single resource: collectible stars. Gathering these stars, up to five, simultaneously increases the power of her magical attack and serves as a health meter. Taking damage costs a star and reduces her attack strength, with a life being lost if she is hit with no stars remaining. Her magic can be upgraded from a simple shot to a three-way spread.
Between the main platforming worlds, bonus stages occur where Wendy rides her broomstick. In these segments, she flies automatically while the player focuses on attacking enemies and collecting more stars before advancing. The integration of gravity manipulation into core navigation suggests a challenging puzzle element to the progression.