The Classroom Overview
You control a student, Alex, who needs to pass a series of tests by cheating. You move him around the classroom with the arrow keys, avoiding the teacher's line of sight. The main action involves holding down the mouse button next to another student, the "Geek", to copy answers. Each day presents a new test, and being caught means failing that day. The game moves at a steady pace, with the teacher's patrol patterns becoming a central focus. It feels like a tense, quiet game of observation and timing.