Side Pocket Overview
Side Pocket is a pool simulation where the core task involves pocketing balls to meet score targets across various levels. Progression is challenging, as a limited number of attempts are given and mistakes carry significant consequences. Successfully finishing a stage can unlock bonus rounds and opportunities to gain additional attempts, with accurate aiming being a fundamental skill.
The experience differs across its many home console adaptations. While the arcade original focuses on a timed, point-based challenge against all balls on the table, home versions expanded the structure. A common single-player campaign involves advancing through ranked classes by clearing levels with specific ball arrangements and point requirements, sometimes demanding successful trick shots to prevent restarting a stage with a new layout.
Multiplayer options were frequently introduced, including head-to-head matches in traditional pocket formats or specialized games like 9-ball. Later 16-bit releases for systems like the Genesis and SNES enhanced presentation and added content, such as a campaign touring U.S. cities and new modes for practicing trick shots or listening to music. Portable iterations existed on Game Boy, Game Gear, and WonderSwan, with the latter featuring a character selection menu and turn-based play against CPU opponents on one device.