Witch Hunt Nooboo Mary Overview
Witch Hunt Nooboo Mary is one of those Flash games from the late 2000s that felt like a strange little secret. You would find it on a site cluttered with other games, and it had that particular look and feel of the era, simple but with a distinct mood. It didn't make a big splash, but it stuck with some players because of its odd premise.
You play as the witch, Mary, defending your cave from an angry mob. The screen is your cave entrance, and you use your mouse to place objects from an inventory along the path. You might set down a spiked log or a cauldron of something unpleasant to slow the villagers down. Your main goal is to stop them from reaching the cave where, as the game bluntly puts it, you feast on children. The mechanics are straightforward: drag items to strategic spots and watch the chaos unfold as townsfolk trip, burn, or get knocked back. The pacing is relentless; the villagers keep coming, and managing your limited resources becomes a tense puzzle. It feels like a grim, slightly absurd tower defense game where you are the monster in the dark.