Transformers Armada Overview
Transformers Armada was one of those Flash games you'd find on fan sites in the early 2000s. It arrived around the time of the animated series, a simple browser diversion that captured the look of the show without much fuss. You weren't getting a deep story or complex levels, just a straightforward setup that felt familiar if you knew the characters.
You control a fixed missile turret, tasked with defending a central Energon mine from waves of Decepticon seekers. Your mouse moves a targeting reticle, and clicking fires a projectile. The main objective is to stop the flying enemies from stealing Energon cubes; if they collect one hundred, the game ends. A key mechanic is managing your shot's power with a velocity slider, forcing you to lead targets and judge distances. The pacing is relentless, with enemies swarming from all sides, and the difficulty ramps up quickly as more agile foes appear. It feels like a frantic, last-stand arcade challenge where a single missed shot can cost you the match.