The Apartment Overview
You control the cursor, clicking on objects in the single-room apartment to trigger animations. The main goal is to decorate the space by interacting with unpacked boxes and furniture. You might click a box to unpack a lamp, then click the lamp again to turn it on. Another click could make a picture appear on the wall, or cause the couple to share a brief, wordless moment. The pacing is slow and deliberate, with no timer or fail state. Each action is a small, satisfying step toward making the room feel lived-in. The game feels like arranging a diorama, watching a quiet story unfold through patient observation.