Riddle School Overview
Riddle School was one of those games you'd find buried in a Flash portal around 2006, a time when simple, quirky point-and-click adventures were a staple of browser gaming. It was made by JonBro, a developer known for a string of these puzzle games. The premise was straightforward: you played as a student named Phil Eggtree who just wanted to get out of class.
You control Phil from a fixed screen perspective, clicking around the classroom to examine objects and pick up items. The main goal is to escape the school, which involves solving a chain of logic puzzles. You might combine a piece of chalk with a ruler to trigger something, or use a key found in one room to unlock a cabinet in another. The puzzles often rely on noticing small details and thinking in slightly absurd ways. The game moves at a quick pace, and while some solutions can be obscure, the overall challenge feels manageable. It plays like a condensed, playful test of observation and lateral thinking.