Riddle School 3 Overview
You control Phil, a student trying to get out of school. Most of your time is spent clicking around classrooms and hallways, picking up items and figuring out how to use them on the environment or other characters. The goal is straightforward: solve a chain of puzzles to escape the building. You talk to other students and teachers, combine objects in your inventory, and interact with everything you see, like lockers or desks. Some solutions are logical, while others have that particular, playful logic common to these games. It moves at a steady pace, and getting stuck on a puzzle for a while is part of the experience. Playing it feels like working through a series of interconnected, sometimes silly, locks.