Terra Strike M3 Overview
You command your mechs one at a time, moving them across a grid-based battlefield. Movement and attacking are separate actions, so positioning is everything. You need to get into range for a shot while staying out of the enemy's optimal firing arcs. The game uses a clear action point system for movement, and weapons have specific ranges and firing angles. The pacing is deliberate, requiring you to think a turn or two ahead. It feels like a careful, methodical puzzle where a single misstep can leave a mech exposed and destroyed.