Terra Strike M2 Overview
You controlled each mech individually, using keys to move and a mouse to aim and fire. The game let you cycle through your units to plan their actions in any order during your turn. Positioning was important, as you tried to flank opponents or use obstacles for defense. The pace was methodical, requiring you to think a step or two ahead. The difficulty came from managing your squad's health and firepower against often superior enemy numbers. It felt like a compact, thoughtful puzzle where every move mattered.