Skeleton Ragdoll Overview
You control a cursor, using it to grab and throw the skeleton by its limbs. The main objective is to launch him into a pile of pumpkins, watching him tumble and collide with the environment. The interaction is direct: click, drag, and release to build momentum. The pacing is immediate, with each attempt resetting quickly for another throw. The challenge comes from judging the force and angle of your toss to achieve a satisfying, chaotic crash. It feels like a playful, slightly mischievous experiment with gravity and impact.