Simpsons Home Interactive Overview
You control a cursor, clicking on objects and characters to see what they do. The main goal is just to explore and trigger little animations or bits of dialogue. Clicking on Homer might make him grumble about the couch; clicking on the TV could change the channel. There isn't much of a challenge or a story to follow. The pacing is slow and open, more like a digital toy than a traditional game. It feels like poking around a cartoon diorama, seeing what silly reaction you can find next.