Sim Overview
You control a person trying to make their way. You click to send them to work to earn money, then use that money to buy better furniture, a nicer home, or new clothes. The main goal is to improve your character's life, which means balancing your job, your finances, and your social meter. You could go to a club to meet people, or focus on buying property. The pacing is slow and deliberate; progress comes in small increments as you save up for each purchase. It feels like managing a quiet, pixelated checklist of adult responsibilities.