Madness Modification Overview
You moved with WASD and aimed with the mouse, which gave the shooting a quick, direct feel. The left mouse button fired your gun, and you could switch weapons with the E key. A shift key let you use melee attacks if you were close enough. One distinct feature was a bullet time mechanic, activated with Q, which briefly slowed everything down so you could line up shots. The pace was relentless. Waves of enemies came fast, and the challenge was in managing the crowd, picking up new guns from fallen foes, and not getting surrounded. It felt chaotic and immediate, a pure test of reflexes in a stark, minimal world.