Anti Aircraft Artillery Overview
Anti Aircraft Artillery was one of those simple Flash games you'd find on a school computer or a free gaming site in the early 2000s. It didn't have a story or complex graphics. It was just there, a quick way to pass a few minutes between tasks. The screen was usually a static blue sky, and the goal was immediately clear.
You control a single anti-aircraft gun at the bottom of the screen. Enemy bombers fly in predictable, slow patterns from left to right. Your mouse moves the gun's crosshair, and a left click fires a shell. The objective is to shoot down every plane before it reaches the far side of the screen. If you miss one, it completes its pass and eventually returns with the next wave, making the sky more crowded. The game uses a combo system; hitting several planes in quick succession multiplies your score. The pacing starts leisurely but builds tension as more targets appear. It feels like a test of calm precision under a gradually mounting threat.