We Are Pirates Overview
We Are Pirates was one of those games you'd find in the later days of the Flash era, a time when simple strategy titles could eat up an afternoon. It didn't have the polish of a big studio release, but it had a clear, focused idea. You were there to manage a pirate crew, and that was enough.
You control the entire crew from a top-down view, clicking to move your band of pirates across a map divided into islands. Your main goal is to capture every island by defeating the enemies stationed there. Each skirmish plays out automatically once your pirates engage, so your decisions are about positioning and resource management. Between fights, you spend gold to recruit more pirates or to upgrade your ship's cannons and hull. The game moves at a steady, deliberate pace; rushing into a fortified island usually means watching your crew get wiped out. It feels like a careful balancing act between expansion and survival, a quiet test of patience as much as strength.