Tiny Battle Overview
You move with the arrow keys and have a handful of attacks mapped to others, like a basic swing, a stronger strike, and a kick. The goal is to defeat the opposing character in the arena before they defeat you. Matches are fast, often decided in just a few hits, and the controls have a deliberate, almost heavy feel to them. Landing a solid combo requires timing more than frantic button presses. The game feels like a stripped-down test of spacing and reaction.