The Immigration Bureau Overview
You control the officer by clicking to move and interact with objects and characters. Your main objective is to investigate the town, figure out what the call meant, and uncover what is truly happening. Moment to moment, you examine your sparse office, talk to the few residents, and piece together clues from the environment. The puzzles often involve finding and using items in logical, sometimes obscure ways. The pacing is deliberate, even slow, which amplifies the feeling of isolation. The difficulty comes from the minimal guidance and the need to scrutinize every detail in the muted, pixelated scenes. It feels like a quiet, persistent unease, where every click might reveal something you would rather not see.