Sue: Syuui Uisangsil Overview
You control the cursor, clicking on objects in the room to interact with them. The main objective is to help Sue prepare by designing an outfit that suits her new haircut. You might select clothes from a wardrobe, try different combinations, or arrange items in the space. The pacing is slow and thoughtful, without timers or pressure, making it a puzzle about aesthetics more than reflexes. It feels like quietly helping a friend get ready, a calm and deliberate process of putting things together.