Statetris Overview
Statetris was one of those odd little games that felt right at home in the Flash era. It came out in the early 2000s, a time when you could find a browser-based twist on just about any classic. This one took the familiar falling-block puzzle and gave it a geographical spin. Instead of clearing lines, you were trying to assemble a map.
You control the falling pieces, which are the shapes of U.S. states. Using your mouse, you rotate each state as it descends, trying to slot it into the correct position on the blank outline of the country. The main objective is to complete the map with as few gaps as possible. The mechanics are straightforward: rotation and placement. Some states, like Colorado or Wyoming, are simple rectangles that are easy to fit. Others, like Michigan or Florida, have more complex contours that require careful alignment. The pacing starts calmly but picks up as the states fall faster, and misplacing a larger state can quickly create a mess you can't recover from. It feels like a quiet, methodical test of spatial memory more than a frantic race against time.