Spectre Overview
Spectre was one of those games you'd find on a Flash portal in the early 2000s, a simple concept that could fill a few minutes between other tasks. It didn't announce itself with a big developer name or a complicated story. It was just there, a part of that era of accessible, browser-based play.
You control a small, circular cursor, moving it around a dark field filled with colored orbs. Your goal is to collect every orb of your assigned color before time runs out. The catch is that touching any other colored orb ends your run immediately. You use the mouse to guide your cursor, carefully navigating through clusters of forbidden colors to reach your targets. The pace is steady, but the challenge grows as the safe paths become narrower and the timer ticks down. It feels like a quiet test of precision and patience.