Sneek Overview
You control a small cursor, a simple dot or crosshair, with your mouse. Your only job is to keep that pointer inside a moving box. The box drifts around the screen, picking up speed with each passing second, and it also gradually shrinks in size. This creates a constant tension. You are not just following it; you are making tiny, frantic adjustments to stay within its ever-tightening borders. The objective is to survive for as long as possible before your pointer inevitably slips out. The pacing starts deceptively calm but quickly becomes frantic. It feels like a test of pure, unadorned focus, where a single twitch can end your run.