Smacky Overview
You control a man, presumably in his yard, who is besieged by squirrels. Your goal is to swat them away as they appear from holes in the ground. You click on a squirrel to perform a karate chop, sending it flying. The mechanics are straightforward: timing your clicks is key, and the squirrels emerge with increasing speed. The pacing starts calmly but builds to a frantic scramble as more holes become active. It feels like a silly, cathartic release of tension.