Red Baron Overview
Red Baron was one of those games you'd find on a Flash portal in the late 2000s. It was a side-scrolling action game where you controlled a character in a dark, gothic setting. The visuals were simple but effective, using a limited color palette to create a somber mood. It felt typical of the era, a straightforward experience you could pick up and play in a browser without much fuss.
You guide the protagonist, a knight-like figure, from left to right across each stage. The moment-to-moment play involves walking, jumping across gaps, and engaging groups of skeletal warriors and other monsters. Your main objective is simply to reach the end of each level, defeating everything in your path. You have a basic attack combo and can pick up different weapons, like axes or swords, which change your damage and range. The pacing is deliberate; you cannot rush through, as enemies swarm you from both sides, and the platforming requires careful timing. It was not an easy game, with enemy patterns that demanded patience and precise strikes. The overall feeling is one of a slow, weighty brawl in a lonely, decaying world.