New Years Rush Overview
You control a small, blocky character who must navigate each single-screen level. Your main task is to place platforms onto a grid, creating a path to reach a door or exit. The platforms are limited, so you have to think about their placement carefully. You click to drop a platform, and your character automatically walks onto it. If you make a mistake, you often have to restart the level, which happens quickly. The game starts gently but the puzzles become more restrictive, demanding precise planning. It feels like a quiet, methodical test of spatial reasoning.