Jumpagon Overview
Jumpagon was one of those simple, geometric games that felt typical of the Flash era. You'd find it on a portal, load it in a browser, and be playing within seconds. The visuals were clean, using basic shapes and solid colors against a dark background. It didn't try to be more than it was, which was part of its straightforward appeal.
You control a small triangle, navigating a series of moving platforms shaped like pentagons. The core action is jumping from one platform to the next. The main objective is to climb upward through the levels by landing only on platforms that match your triangle's current color. If you land on the wrong color, you fall. The controls are minimal, using the arrow keys to move and jump. The platforms rotate and shift, requiring careful timing for each leap. The pace is quick, and the difficulty comes from managing the constant motion and color matching under pressure. It feels like a focused test of timing and precision.