Elite Forces: Clones Overview
Elite Forces: Clones was one of those games you'd find tucked away on a Flash portal in the late 2000s. It didn't have the polish of a big studio release, but it had a simple, compelling idea. You were in charge of a small army, and your goal was to capture the map.
You control a squad of identical soldiers from a top-down view. The core loop is straightforward: you click to send your clones marching toward enemy units or their base. Each successful capture adds more clones to your side, creating a snowball effect. You manage this expansion across multiple fronts, often splitting your forces to attack and defend simultaneously. The game moves quickly, and a single misclick can turn the tide against you. It feels like a constant, hectic tug-of-war, where you're always balancing aggression with the need to hold what you've taken.