Colouring 3 Overview
Colouring 3 was one of those simple, absorbing games you'd find during the Flash era. It didn't have a story or a score, just a blank space and a set of tools. You would load it up in a browser, and for a few minutes, the rest of the world faded away. The interface was straightforward, a palette and a canvas, inviting you to play without any pressure.
You control a cursor, clicking and dragging to apply color to the white area. The main objective is simply to fill the space, experimenting with different hues and patterns as you go. You can select colors from a wheel or a predefined set, then paint in broad strokes or finer details. The pacing is entirely your own; there is no timer or penalty for mistakes. You might start with a solid background, then layer shapes on top, or try to blend shades together. The difficulty is non-existent, which is the point. It feels like a quiet, meditative break, a chance to make something colorful appear from nothing.