Click The Colour Not The Word Overview
You control the cursor, and your only job is to click the correct colored button as words flash on the screen. The main objective is to score points by matching the color of the word, not the word itself. For instance, the word "red" might appear in blue text, and you have to click the blue button. The mechanics are built around this conflict between reading and reacting. The words and colors change quickly, and the pace steadily increases. It starts calmly enough, but soon you're making mistakes as your brain tries to process the written instruction against the visual cue. The game feels like a constant, gentle argument between your eyes and your mind.