Amazon Quest Overview
Amazon Quest was one of those puzzle games you'd find in the early 2000s, a time when Flash games filled browser windows during breaks. It didn't announce itself with fanfare; it was just there, a grid of colorful tiles waiting to be sorted. The setting was a vague jungle theme, more an excuse for the bright graphics than a deep narrative. You loaded it up, and the simple interface immediately showed you what to do.
You control a cursor, clicking and swapping adjacent tiles on a grid. The goal is straightforward: clear every tile from the board before the timer runs out. To do that, you match three or more identical symbols by swapping one tile with its neighbor. Making a match causes those tiles to vanish, and new ones fall from the top to fill the gaps. The challenge comes from planning these swaps to create chain reactions and clear the board efficiently. Later levels introduce obstacles or require specific tiles to be cleared, adding a layer of thought to the simple matching. The pace is steady, but the ticking clock keeps a quiet pressure on every move. It feels like a focused, methodical sort of puzzle, where a single well-planned swap can unravel the entire board.