Kush Overview
Kush was one of those Flash games you'd find tucked away on a portal in the late 2000s. It didn't have a complicated story or fancy graphics. You just loaded it up in your browser and got straight to the point. The screen was mostly dark, with a central circle and a simple, clear goal from the very first moment.
You control a small, circular cursor with your mouse. Your only job is to protect the large, central bubble. Red orbs drift in from the edges of the screen, moving slowly but persistently toward the center. You have to intercept them by clicking on them before they make contact. Each click destroys an orb, but more keep coming. The pace is steady, almost meditative at first, but the orbs gradually increase in number. The challenge comes from managing multiple approaching targets at once, your cursor darting back and forth to cover the bubble's perimeter. The game ends when too many orbs slip past you and fill the bubble with red. It feels like a focused, repetitive task that quietly demands your full attention.