Jewel Of Atlantis Overview
Jewel of Atlantis was one of those underwater games you'd find during the Flash era. It had that familiar look and feel of a browser based puzzle game from that time, where you clicked around to explore a scene. The game was released in 2004, and it was developed by a studio called GameHouse. It fit right in with other casual titles that were popular on portals back then.
You control a cursor, clicking on different parts of a sunken scene to find hidden objects. Your main goal is to locate all the pieces of a scattered jewel. The mechanics involve searching a detailed, static screen for specific items listed in an inventory. You also solve simple puzzles, like matching symbols or reassembling broken artifacts, to progress. The pace is slow and methodical, with no time pressure, but some items can be quite tricky to spot. It feels like a quiet, focused hunt through a detailed painting.